Yvonne Doll Product designer.

Vision.
Systems.
Scale.

Vision.
Systems.
Scale.

For 20+ years, I’ve led product design, UX strategy, and distributed teams through major technology shifts.

My work focuses on AI and agentic product experiences where trust, quality, and human judgment matter.

I turn ambiguity into buildable systems: prototypes, prompts, product patterns, and evaluation loops.

I build teams, research practices, and operating models that help companies move faster without losing quality.

★ Featured · AI-first design org Kustomer.com

Leading an AI-first design orgs

Rebuilt the design operating model for AI-first product work, moving the team from static handoffs to real-time collaboration across design, engineering, and models.

Codified prompts, component rules, ux, copy and visual design eval criteria, and human-in-the-loop guardrails. Replaced handoffs with live loops. Cut idea-to-working-output from days or weeks to hours.

~hrs

Conversations
served at scale

1B+

Conversations
served at scale

0

hand-off time

An org that ships.

Sr. Design Director · Jetpack/WordPress

Fifteen designers, seven engineering squads, fourteen apps, forty plus features. I rebuilt intake, prioritization, and rhythm. A weekly 15 minute sync killed the politics.

↑58%

PRODUCTIVITY Y.O.Y

↑20%

FEATURE RELEASES

27M

USERS SUPPORTED

Case 02 · DESign org PRODUCTIVITY

Plate 2

Lean user research

Sr. Design Director · Jetpack/WordPress

Built a research system that ran in parallel with engineering. An adapted Eisenhower matrix for “just enough research” so the loop never slowed shipping.

~250

USER INTERVIEWS

~175

INSIGHtS SHIPPED

375

USABILITY TESTS

Case 03·RAPID INSIGHTS

Plate 3

★ Featured · AI-first design org Kustomer.com

Leading an AI-first design orgs

Rebuilt the design operating model for AI-first product work, moving the team from static handoffs to real-time collaboration across design, engineering, and models.

Codified prompts, component rules, ux, copy and visual design eval criteria, and human-in-the-loop guardrails. Replaced handoffs with live loops. Cut idea-to-working-output from days or weeks to hours.

~hrs

Conversations
served at scale

1B+

Conversations
served at scale

0

hand-off time

An org that ships.

Case 02 · DESign org PRODUCTIVITY

Sr. Design Director · Jetpack/WordPress

Fifteen designers, seven engineering squads, fourteen apps, forty plus features. I rebuilt intake, prioritization, and rhythm. A weekly 15 minute sync killed the politics.

↑58%

PRODUCTIVITY Y.O.Y

↑20%

FEATURE RELEASES

27M

USERS SUPPORTED

Case 03·RAPID INSIGHTS

Lean user research

Sr. Design Director · Jetpack/WordPress

Built a research system that ran in parallel with engineering. An adapted Eisenhower matrix for “just enough research” so the loop never slowed shipping.

~250

USER INTERVIEWS

~175

INSIGHtS SHIPPED

375

USABILITY TESTS

An org that ships.

Case 02 · DESign org PRODUCTIVITY

Jetpack/WordPress

Fifteen designers, seven engineering squads, fourteen apps, forty plus features. I rebuilt intake, prioritization, and rhythm. A weekly 15 minute sync killed the politics.


Case 03·RAPID INSIGHTS

Lean user research

Jetpack/WordPress

Built a research system that ran in parallel with engineering. An adapted Eisenhower matrix for “just enough research” so the loop never slowed shipping.

★ Featured · AI-first design org Kustomer.com

Leading an AI-first design orgs

Rebuilt the design operating model for AI-first product work, moving the team from static handoffs to real-time collaboration across design, engineering, and models.

Codified prompts, component rules, ux, copy and visual design eval criteria, and human-in-the-loop guardrails. Replaced handoffs with live loops. Cut idea-to-working-output from days or weeks to hours.

Range with a point of view

I help design orgs become AI-native without losing what makes products sing. I move teams beyond specs, handoffs, and the Figma-to-Linear conveyor belt, teaching them to shape model behavior with prompts, evals, rules, and rituals while keeping taste, trust, and judgment human.

My creative practice keeps me sharp: listen closely, edit ruthlessly, create structure without killing
the spark.

View all work→

Kind words from excellent humans

Company culture is everything. I'm proud of the strong relationships I've built with my colleagues. I help build supportive, innovative, and action-oriented teams that uplift one another and collaborate to create exceptional work.

Thought Currents

All blog posts

And what comes next. Design/Engineering Co-authorship

Demos Are Theater Demos are seductive because they make everything look easy. But let’s be honest: a demo is a theater.

You've heard it, I've heard it, heck, we've probably all said it (and really meant it.) "Let's ship and learn". Every org claims to want to "ship and learn." The problem is: shipping is easy to measure (did it go live?) While learning is not. Teams celebrate velocity while skipping the critical feedback loop that tells you if what you shipped worked, and what to do next.

AI isn’t here to replace designers, it’s here to clear the clutter.

Thought Currents

All blog posts

Applying the Myers-Briggs approach to team dynamics and planning my career

The click to the grid, and breaking them both.

Thought Currents

All blog posts

A thought excercise UX teams

Breaking the grid with Kim.